![]() The reason I don't have other skills listed is that they shift position depending on which skills you have. Wild dance is the first on the list, so if you learn it, that position is always true. If you want to add another skill do the following:ġ) Use CE to find the current location of the number of uses for the skill (search for value, use skill, search for new value, etc).Ģ) Use Calc in hex mode to calculate the difference between the location you figured out and the location of Wild Dance uses.Ĥ) Increase the offset on the copy by the difference you calculated in step 2). You'll probably have to recalculate when learning a skill that is earlier in the list than that. Items are represented by their item code. Generally, every full 100 a new item class starts. ![]() ![]() So code 100 is a Busted Sword, 101 is a Dull Sword and so on (hint: 111 is a nice sword to try out). ![]()
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